Once tickets reach zero, then there are no respawns left. You can see the tide of battle at the top of the screen, represented by each team’s tickets. When there were too many Ites, it became necessary for other players to take on melee roles to compensate. My playthroughs so far make me feel like this is not a bad thing.
So far, I don’t see any limits on what you can play as, as in there is no limit to how many kenshis there are at a time. Ninja is a heavy damage dealer with high maneuverability. Ite is the ranged damage dealer, capable of focused attacks and volleys. Nagi is the spearman, capable to soaking up more damage than the Kenshi. Kenshi is the samurai character who is a melee, up close, damage dealer. There are four generic classes that you can choose to play at any point during the match. Hanako: Honor & Blade has a very straight-forward tutorial that wastes no time and has you ready for the rest of the game within minutes. If you are interested in types of games where you can hone your skills and shred through your enemies, then this title may fit inside your collection. Hanako: Honor & Blade is the latest 3 rd person team hack and slash title, similar to Chivalry or Mount and Blade multiplayer.
Meditate and clear your mind young samurais.